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3D Channel Extract (Pro only)


    The 3D Channel Extract effect makes auxiliary channels visible as either grayscale or multichannel color images. You can then use the resulting layer as parameters for other effects. For example, extract the z-depth information in a 3D channel image file and then use it as an influence map in the Particle Playground effect, or extract values from the Unclamped RGB channel to produce a matte that generates glowing highlights.

    3D Channel Extract (Pro only): Original (left), and with Texture UV selected, and used with the Set Matte effect as a Luminance matte (right).
    Original (left), duplicate of original with 3D Channel Extract applied using Texture UV (center), and original combined with duplicate using the Luminosity blending mode (right)

    Adjust the following controls for the 3D Channel Extract effect:

    3D Channel

    Specifies the channel that you want to extract from the 3D channel image file.

    White Point, Black Point

    Specify the value that is mapped to white or black.